Node Based Facial Setup (한국어)

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Intro - 마야의 네이티브 노드들과 데포메이션 스택 컨셉을 이용해서 애니메이션에서 요구되는 부드럽고 자연스러운 표정의 구현과 동시에 세부 컨트롤을 제공하는 방법에 대해서 알아봄으로써 애니메이션 스튜디오에서 사용되고 있는 페이셜 셋업에 대한 이해를 돕겠습니다

Total chapters : 4

Language : Korean

Software : Autodesk Maya 2014 or up


CHAPTER 1

  • Curve deformer and node connection

CHAPTER 2

  • Muscle deformation with curve deformer and manip(skull) surface

CHAPTER 3

  • Bone deformation and deformer stack

CHAPTER 4

  • Vector math in rigging



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Node Based Facial Setup (한국어)

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