Character Rigging II (한국어) - Maya Tutorials
Intro - Character Rigging 2 과정에는 좀더 어드밴스한 캐릭터 셋업 - 스트레치, 스쿼시 릭셋업, 데포메이션에 초점을 맞추어 좀더 과장되고 리얼한 캐릭터 표현을 위해 사용되고 있는 기술들을 배우실수 있습니다.
Total chapters : 11
Language : Korean
Software : Autodesk Maya 2014 or up
CHAPTER 1
Model review and joint placement
CHAPTER 2
Pole vector setup issue & solution
CHAPTER 3
Tails / Ropes stretchy setup
CHAPTER 4
Stretchy arms and legs
CHAPTER 5
Stretchy arm - blend switch attribute setup
CHAPTER 6
Twist upper arm setup
CHAPTER 7
Twist forearm setup
CHAPTER 8
Arm corrective shapes
CHAPTER 9
Leg corrective shapes
CHAPTER 10
Stretch Torso IKFK Setup
CHAPTER 11
PSD (Pose Space Deformer) setup
< Supports >
If you have any rig issues or further questions/ requests, please contact us at our website www.xis3d.com
or email me at:
< End User License Agreement (EULA) >
END-USER may otherwise not make copies, reproduce, distribute, sublicense, rent, lease or lend the Assets. It is emphasized that the END-USER shall not be entitled to distribute or transfer in any way (including, without, limitation by way of sublicense) the Assets in any other way than as integrated components of electronic games and interactive media. Without limitation of the foregoing it is emphasized that END-USER shall not be entitled to share the costs related to purchasing an Asset and then let any third party that has contributed to such purchase use such Asset. END-USER agree with all the conditions by purchasing our products.
< Obligations & Warranties >
END-USER understands and accepts that we do not undertake any legal obligation to update, upgrade, monitor, pre-screen, review, flag, filter, modify, refuse or remove any asset. Consequently, END-USER expressly understands and agrees that its use of the asset is at END-USER's sole risk and that the assets are provided "AS IS" and "AS AVAILABLE" without warranty of any kind, to the maximum extent permitted by applicable law.
Enjoy learning from our tutorials!
* All rights reserved @ XIS3D.COM