Character Rigging II (한국어) - Maya Tutorials

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Intro - Character Rigging 2 과정에는 좀더 어드밴스한 캐릭터 셋업 - 스트레치, 스쿼시 릭셋업, 데포메이션에 초점을 맞추어 좀더 과장되고 리얼한 캐릭터 표현을 위해 사용되고 있는 기술들을 배우실수 있습니다.

Total chapters : 11

Language : Korean

Software : Autodesk Maya 2014 or up

CHAPTER 1

Model review and joint placement

CHAPTER 2

Pole vector setup issue & solution

CHAPTER 3

Tails / Ropes stretchy setup

CHAPTER 4

Stretchy arms and legs

CHAPTER 5

Stretchy arm - blend switch attribute setup

CHAPTER 6

Twist upper arm setup

CHAPTER 7

Twist forearm setup

CHAPTER 8

Arm corrective shapes

CHAPTER 9

Leg corrective shapes

CHAPTER 10

Stretch Torso IKFK Setup

CHAPTER 11

PSD (Pose Space Deformer) setup


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Character Rigging II (한국어) - Maya Tutorials

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